Public Member Functions

SocketSender Class Reference

Inheritance diagram for SocketSender:
NetworkSender Waitable

List of all members.

Public Member Functions

 SocketSender (Socket &s)
bool MustWaitForResult ()
bool MustWaitForEof ()
bool EofSent ()
void Send (const byte *buf, size_t bufLen)
unsigned int GetSendResult ()
void SendEof ()
unsigned int GetMaxWaitObjectCount () const
 maximum number of wait objects that this object can return
void GetWaitObjects (WaitObjectContainer &container, CallStack const &callStack)
 put wait objects into container
virtual bool MustWaitToSend ()
bool Wait (unsigned long milliseconds, CallStack const &callStack)
 wait on this object

Detailed Description

Definition at line 158 of file socketft.h.

Member Function Documentation

void SocketSender::GetWaitObjects ( WaitObjectContainer container,
CallStack const &  callStack 
) [virtual]

put wait objects into container

callStack is used for tracing no wait loops, example: something.GetWaitObjects(c, CallStack("my func after X", 0));

  • or in an outer GetWaitObjects() method that itself takes a callStack parameter: innerThing.GetWaitObjects(c, CallStack("MyClass::GetWaitObjects at X", &callStack));

Implements Waitable.

Definition at line 454 of file socketft.cpp.

bool Waitable::Wait ( unsigned long  milliseconds,
CallStack const &  callStack 
) [inherited]

wait on this object

same as creating an empty container, calling GetWaitObjects(), and calling Wait() on the container

Definition at line 388 of file wait.cpp.

References Waitable::GetWaitObjects().

The documentation for this class was generated from the following files: